

(TEX importing being the bulk of the time, it just didn’t work at first. Over 95% of the time spent working on this mod was related to the graphics. Oh yeah, I also lowered the cost to expand the stash because this is probably the second time you’re paying that fee. Karl wrote it in Visual Basic with Visual Studio 2010.) (He needs to support the path to the mod saves but the path isn’t exposed at all. With a bit of path editing filesystem hard links (mklink), should work with the stash swapping utilty “Grim Dawn Stash Manager”. I did manage to get it working with Grimmest too. Contribute to WareBare/Wanez development by creating an account on GitHub. Transfer the gear from your Stasher stash onto your new any character using custom game and play normally.ĪFAIK: Current download should be here until project author updates this post: (but this might just be a patch, maybe you need both downloads) Move the gear from your read only Vanilla characters into the Stasher transfer.gst by loading the character with the Stasher mod. ( from Documents\My Games\Grim Dawn\save\main\formulas.gst into Documents\My Games\Grim Dawn\save\Stasher ) (Probably C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\mods )Ĭreate a new mod character (Need a new one anyway in order to save updates to it.)Ĭopy mklink characters into your custom character mod folder ( from Documents\My Games\Grim Dawn\save\main into Documents\My Games\Grim Dawn\save\user )Ĭopy your formulas into the Stasher mod. Install Stasher mod by unzipping contents into GD\mods folder. I did make one other minor graphics change because it annoyed me, the red for “unusable” is both more red and darker, but still transparent. (See below for mklink thread allowing vanilla characters to use mods.) Mod characters can be shared across mods, but each mod has a separate stash file. You can share formulas from vanilla to custom, but not stash files. You can import characters from main by moving the save file, but vanilla characters can’t be saved from mods. Probably wouldn’t have been noticed by most people. Lowered expansion prices to 25k - 50k or something.Īltered the alpha and darkness of the “unusable” items so that it is easier to see that an item can’t be used.
